WORLD COMPENDIUM · THE TALE OF SYLAS

Welcome to Eldarûn.

The world behind the story. Follow a name, explore a people, or find a new corner of the world.

10 parts81 developed entries51 entries in development
CONNECTIONS TO FOLLOWFresh every six hours

Did you know?

  • Ley currents respond to stress, damage, and surrounding structures without possessing consciousness, emotion, or intentions. Their responsiveness does not make them living minds.Ley Lines
  • The Serathic Expanse brings together deserts, salt coasts, inland oases, caravan routes, and wind-cut port cities south of the Heartforge Vales.The Serathi
  • Blightfire can make a destroyed wall unsafe to rebuild, a ward dangerous to reseat, and a burned field hostile to new growth.Blightfire & Dominion War Doctrine

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A FIRST PATH THROUGH ELDARÛN

New to the world?

Three developed entries to help you find your bearings. Follow the links within each one whenever curiosity takes over.

  1. Begin with the world

    How Eldarûn began

    Start with its creation and the foundations of the world that follows.

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  2. Meet its peoples

    Valenkind & its lineages

    An introduction to the Valen, Valthen, Serathi, and Veydran, with paths into each people.

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  3. Follow a deeper connection

    The World Trees

    Explore the great living trees and their place in Eldarûn’s deeper systems.

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A WORLD WORTH GETTING LOST IN

One story. A wider world.

The Story Codex follows the people, places, and events of BONDS, with chapter references and optional story revelations. The World Compendium opens the wider setting: its beginnings, peoples, landscapes, histories, and the forces that shape them.

This is a growing world reference. Developed entries offer substantial reading; working notes share topics still taking shape. Both remain available, with their status clearly marked. Source editions and any unresolved questions stay with each article.

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